You are the sea monster. Lure people off the beach and EAT THEM.

Theme: Off the shelf. A "continental shelf" is a chunk of shallow water near a beach. If you go off the continental shelf into deeper wate, you are in danger of sea monsters. This is a game about sea monsters attacking people off the continental shelf.  

Audio: Optional wave sounds and attack sounds. I like controlling sounds so I added options to toggle those on and off. I generated the attack sounds specially for this project. 

Gameplay: Click buttons with timing! Eat people! Make them run away fast, screaming! 

Visuals: Colorful marshmallow people. Chompy sea monsters. Nice water. Nice sand. I'm happy with the chomping. Chomp chomp. Chomp rarrrgh chomp.

Enjoyment: I hope you enjoy. I hope you smirk a little at the concept, at least. Maybe exhale from your nose at the antics of the local sea monster breakfast club. 


Controls (Desktop Only, No Mobile):

First use "Distract" button -- this lures people out to see the wonderful wildlife, like friendly dolphins.

Then use "Attack" button -- there are three locations you can attack at, based on which button you click. Wait until the people are right above the word "attack" to make sure you get them!


Hello Person Still Reading,:

I have a cat on my lap.

Made for Trijam #172: Off the Shelf. 

I no longer have a cat on my lap.


StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authorthe_nope_slope
GenreSimulation

Comments

Log in with itch.io to leave a comment.

(1 edit)

I think this aesthetic should be it's own genre(if it already is please enlighten me). Unique!

Thank you!

9.9/10 Visuals are great and the dialogues that display on the people gave a nice touch to the game. Could've added something to represent a game over but it's okay ! Loved it<3

Thank you! There is actually a game over screen, but it takes 50 people eaten to trigger. Good feedback!